Atomic Counters
#
// The primary mechanism for managing state in Go is
// communication over channels. We saw this for example
// with [worker pools](worker-pools). There are a few other
// options for managing state though. Here we'll
// look at using the `sync/atomic` package for _atomic
// counters_ accessed by multiple goroutines.
package main
import (
"fmt"
"sync"
"sync/atomic"
)
func main() {
// We'll use an atomic integer type to represent our
// (always-positive) counter.
var ops atomic.Uint64
// A WaitGroup will help us wait for all goroutines
// to finish their work.
var wg sync.WaitGroup
// We'll start 50 goroutines that each increment the
// counter exactly 1000 times.
for i := 0; i < 50; i++ {
wg.Add(1)
go func() {
for c := 0; c < 1000; c++ {
// To atomically increment the counter we use `Add`.
ops.Add(1)
}
wg.Done()
}()
}
// Wait until all the goroutines are done.
wg.Wait()
// Here no goroutines are writing to 'ops', but using
// `Load` it's safe to atomically read a value even while
// other goroutines are (atomically) updating it.
fmt.Println("ops:", ops.Load())
}
# We expect to get exactly 50,000 operations. Had we
# used a non-atomic integer and incremented it with
# `ops++`, we'd likely get a different number,
# changing between runs, because the goroutines
# would interfere with each other. Moreover, we'd
# get data race failures when running with the
# `-race` flag.
$ go run atomic-counters.go
ops: 50000
# Next we'll look at mutexes, another tool for managing
# state.